Konjou Musha: Spirit Warriors
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Konjou Musha is a japanese fantasy forum RPG where members can take on the role of a Spirit Warrior that's destiny is to master their inner spirit. Embark on epic adventures where you will work with and/or against other members.
 
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 Banzoku Ichizoku

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Mangetsume no Jinchi

Mangetsume no Jinchi


Posts : 12
Join date : 2010-11-08
Age : 31

Your Spirit Warrior
Clan: Kagetsu
Name: Kagetsu Jinchi
Specialization: Mind Ki

Banzoku Ichizoku Empty
PostSubject: Banzoku Ichizoku   Banzoku Ichizoku Icon_minitimeMon Nov 08, 2010 10:31 pm

Clan Information

Affiliation: Amatsu

Name: Banzoku

Insignia:
Spoiler:


Hitokuse: Tosatsu

Name: Tosatsu
Description: The users eyes turn red, they become crazy, impulsive, instinctive, bloodthirsty, unpredictable and powerful; usually brought on by killing or a large amount of people or just general battle.

Stages

- Novice: The user just awakened the power for first time or never did training to control there impulses, they have no control over themselves and lash out at anyone. They are about twice as strong, fast and durable (physically) because they can not control their tempers. They are able to life perhaps about a ton at most, their speed can increase to 80mph, and their durability allows them to take damage from most projectiles, and ignore above-average amounts of pain.

- Intermediate: After the user has had some impulse training they can somewhat control Tosatsu, so if they kill someone they would be able to hold back the influence of Tosatsu but if they kill a lot of people or if the battle goes on for more then 5 posts they can no longer contain themselves; they are about 3 times as strong, durable and fast as they are out side this form. They are able to life perhaps 2 tons at most, their speed can increase to 150 mph and they ignore projectiles completely, higher degrees of shocks/burns, able to temporarily avoid getting stunned and become impervious to vast amounts of physical damage.

- Master: The user has mastered Impulse training and can control when they can go into Tosatsu as long as the battle isn't to long, They can some what stop Tosatsu while in the rage but it's difficult even for masters. At this point their skillful physical form has multiplied by 5 times in strength, speed and durability making them virtually invulnerable, and able to lift nearly 5 tons while traveling at speeds exceeding 500mph.

Drawbacks
-Novice: Lasts 5 of the user's posts; Cooldown 7 of the user's posts, cannot tell friend from foe

-Intermediate: lasts 7 of the user's posts; cool down 9 of the user's posts, can some what tell friend from foe.

-Master: Lasts up to 6 of the user's posts; cool down 12 of the user's posts, can mostly tell friend from foe (only masters can pull themselves out of Tosatsu, the other levels need to let it run it's course or someone has to snap them out of it!)

Age: 270 years

Head of Household: Banzoku Shimazu; a large, muscular old man with an intense expression on his face, who enjoys testing his Clan's meddle. He has a very loud, but jolly laugh.

Quantity: Approximately 25

Distinct Features: Most Clansman have blonde hair, their eye color is normally blue and they often have an olive skin tone.

Traditions:
-They are normally front line fighters or interrogators.
-They excel at extracting information through various means (seduction, torture, etc)
-The clan members that don't fight normally own restaurants and cook

History: This clan seemed to appear out of no where around 270 years ago, and didn't appear peacefully. They struck at other clans to prove their worth and to prove their honor alongside their relatives. After many battles the warring Clans eventually made peace, and other Clans learned that the clan members were really good cooks and also had a away with people that made them say stuff they wouldn’t usually say so openly, there isn't much known about this clan because of how new they are, and how unorganized they’ve shown themselves to be in the past. The Clan is lower on numbers due to the defiant, but uncontrollable rage of fellow Clansmen and their past involvements with quite a lot of bloodshed. Every year the Clan migrates within Amatsu, often to a different region, directly protecting a particular town, while many of the Clansmen also attend the Spirit Academy’s various dilemmas.

Available Positions

1.
2.
3.

Clan (Hidden) Ki Techniques

(List your Clan's hidden techniques, if it has any; if it does, you need to abide by the template below! No Clan should start with more then 12 hidden techniques.)

Hidden Ki Techniques

Branch: Body/Nature
Nature: Depends on User’s Element
Rank: It matches the Rank of the user.
Class: Balanced
Name: Dance of Elements
Description: The user channels 10-50% of their natural Ki into a body Ki stance. The stance flows like a dance so it gained the name dance of the elements. An example is if the user has fire Ki their punches and kicks and anything else they use in the stance have fire around it or trailing behind it. The same goes with the other elements.
Perquisite(s): The members of the clan are trained as soon as they can walk in this technique, all clan members can fight using this.

Limitations

Novices:
- Duration: Up to 5 of the user’s posts
- Cool down: 6 of the user’s posts.
- Extent: Up to 15%

Intermediates:
- Duration: Up to 6 of the user’s posts.
- Cool down: 8 of the user’s posts
- Extent: Up to 30%

Masters:
- Duration: Up to 8 of the user’s posts
- Cool down: 12 of the user’s posts
- Extent: Up to 50%

User(s): The experienced Banzoku Clansmen, each varying in levels of power and utilization of technique.

[the credit for making this Clan in particular to help the Staff goes to a member usernamed Seras]
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